Differentiating Conan Exiles is Robert E. Howard’s barbaric setting. A world where you can sacrifice enemies to summon avatars of gods that can trample your enemies or fight other godvatars – see the embedded new trailer for some giant statue against giant snake action. A world where you can capture, tie, drag and torture bandits, breaking them into thralls for your slave army. A world where you can slice people in half, lop their heads off, or just limbs, whatever you fancy. A world where you can explore ruins and battle fantastic beasts for fantastic treasure.
It’s against that backdrop you’ll mine rock and chop trees for resources, building structures and eventually entire settlements you can fairly liberally break apart – with the help of some period-appropriate exploding vases, naturally. All adds to a concept that sounds quite fetching to me, although it looks a bit wooden.