Dead Space has been and especially because it manages the rare feat and is an action game full of instability and depth. Released almost universally in 2008, Dead Space remains one of the shining gems of the Xbox 360 / PlayStation 3 era.
You play as Isaac Clarke, a system engineer tasked with finding his way through an exploration ship that has been flooded by aliens. The people who previously occupied the ship had turned into powerful and fearsome creatures called Necromorphs.
The satisfying action of the game stems from the removal of these creatures by limbs with weapons and high-tech tools. But you never know when they will crawl out of the exposed corridor or slide from the ceiling. The shattered spacecraft filled with atmospheric tension and Isaac’s loneliness amplified the feeling of fear.
Dead Space 2 and Dead Space 3 gradually move into more and less horror action, but the great blend of original action and silent conspiracy makes it stand out as one of the scariest games in the franchise. Commerce.
Amnesia: The Dark Descent
From Frictional Games, the team behind the Penumbra series, in 2010, Amnesia: The Dark Descent has expanded its unique brand of corporate first-person horror adventure and created a phenomenon among the horror game developers and indie game fans.
Set in 1839, a young Londoner named Daniel wakes up in Prussia’s Brennenburg Castle. He was confused, knowing nothing but his name and he was desperately fleeing from something that was hunting him. His lack of memory, according to a note he wrote himself, imposed on his own interests. So start the twisted and twisting adventure with every room Daniel visits in the vast castle.
Along the way, Daniel stumbles across scary creatures called foragers, like many strange people in the horror game, formerly human. Daniel can only run or hide from these nefarious creatures. There is danger lurking all over, but Amnesia tends to save its most incredible fears when you think you’re safe. Unraveling the mystery of Daniel’s past and the castle itself is a journey that will keep you up late at night – and perhaps even after you leave the game.